When using a command or being by some sort of enemy attack, one might actually have some effect that is within the subtext of the commands description, and might inflict some really new innovation known as the status ailment. The status ailment is something that usually causes some sort of detrimental effect and hinder the one afflicted.
There are currently 8 statuses within the game being; poison, burn, freeze, paralyze, wet,airbourne, heavy and alterations.
Ailments that take turns to go away.
Ailments that take cycles to go away.