A Summon is a special character that can be magically called on to aid Players. They are usually obtained by allied characters from different worlds, or by other means. Like Magic, Summons require MP to be brought into battle.

A summon comes in 2 types; Auto and Controlled. Auto Summons are designed to automatically fulfill their specialties and act on their own. Once the player summons it, The summon fulfills it's effect for a set duration before disappearing. Controlled Summons give the option for the summoner to select one of the Summon's abilities after each turn.

A summon can only be summoned ONCE per battle. This means once they are dismissed, No one can bring it back for the rest of the battle.

List of World SummonsEdit

Summon Description Abilities

Bambi (Summoncard)-0


"The Great Prince, and protector of the Forest. Has the ability to restore MP to allies."

  • Cost: 2MP
  • Duration: 3 Cycles
  • Obtained in The Great Forest or by purchasing the "Twitterpated" Keyblade.
  • Type: Auto

Prance: Restores MP to party members every cycle. Amount of MP restored depends on the amount of the player's overall MP.

  • User has 1-15MP = 1MP restored.
  • User has 16MP+ = 2MP restored.

Dumbo (Summoncard)


"'A baby circus elephant. He was taunted because of his huge ears, but his talent for flying made him the star of the circus. The player can only execute long ranged attacks while riding Dumbo."

  • Cost: 3MP
  • Duration: 3 Cycles
  • Obtained in Pachyderm Parade or by obtaining the "Ferris Gear" Keyblade.
  • Type: Controlled
  • Player gives 10 Defense and 10 Resistance while on the summon.

Splash: Blasts a jet of water at an opponent.

(300% MAG / 30 CG)

Fly: Ascend into the air or descend onto the ground.

Pink Elephants: Every cycle that Dumbo is present, these hallucinations of Dumbo will increase Player evasion by 5% and Water commands by 50% (Passive ability)

FG (Summoncard)

Fairy Godmother

"'A kindhearted fairy who appears only to those who believe in their dreams."

  • Cost: 7MP
  • Duration: 3 Cycles
  • Obtained in Castle of Dreams or by obtaining the "Stroke of Midnight" Keyblade.
  • Type: Controlled

Bibbidy-Bobbidy-Boo!: Fairy Godmother activates a player's Aura.

Recall: Costs 1 MP to activate. Fairy godmother restore's a previously summoned spirit and allows them to be called back onto the field. (Bring back a summon)

Marahute (Summon)

"A Giant Golden Eagle. Marahute is an endangered species that is known for her large wingspan and valiant presence. She will protect your party as if they were her eggs."

  • Cost: 3MP
  • Duration: 3 cycles
  • Obtained in The Outback or by obtaining the "Divewing" Keyblade.
  • Type: Auto

Rescue: When summoned, Marahute flies overhead of the party. She carefully watches and saves any member from reaching Death. Players cannot be knocked out while Marahute is present.

Golden Feather: For every Cycle that Marahute is present, she will increase Wind commands by 50% (Passive ability)

CC (Summoncard)

Cheshire Cat

"A mysterious, grinning cat who talks in riddles and can appear and disappear at will. He loves to mislead and confuse, being a very difficult summon to co-operate. He inflicts random effects based of Wonderland Denizens."

  • Cost: 2MP
  • Duration: 5 cycles
  • Obtained in Wonderland or by obtaining the "Lady Luck" Keyblade.
  • Type: Auto

Queen of Hearts: Off with his head! Every attack against the target of choice will be critical for 1 cycle.

White Rabbit: I'm Late! The target of choice will be stopped for 1 turn.

Doorknob: Try the bottle. The target of choice will shrink down, cutting their attack and magic points in half. Their evasion is doubled.

Caterpillar: The Mushroom of Course! The target of choice will grow in size, doubling their attack and magic stats. Their evasion is halved.

Mad Hatter: Merry Unbirthday! The target of choice will deal critical damage on their next turn.

March Hare: Change the Subject. The target of choice receives all the opponent's attacks for 1 cycle.

Mushu (Summoncard)-2


"One of the guardian spirits of an ancient clan. He was banished by the other guardians because of his foolish ways. Though small, he has the power of a great dragon."

  • Cost: 3MP
  • Duration: 3 Cycles
  • Obtained in Land of Dragons or by obtaining the "Hidden Dragon" Keyblade.
  • Type: Auto

Spitfire: Mushu unleashes a barrage of fireballs over time that damages the opponent for 3 cycles. (250% MAG divided by all targets. 20 CG)

Red Meteor: On the last turn, Mushu will unleash a more explosive version of Spitfure.

(500% MAG divided by all targets, 40 CG)

Lucky Cricket: Mushu's Lucky bug gives the party a 25% Luck increase!

Dragon Lighter: For every Cycle that Mushu is present, he will increase Fire commands by 50% (Passive ability)

Maximus (Summoncard)


"Though viewed as just another horse, Maximus is actually far more fierce and efficient than any soldier. The player rides Maximus, with Pascal providing some minor support. The player can only execute long ranged attacks while riding Maximus."

  • Cost: 4MP
  • Duration: 3 Cycles
  • Obtained in Corona or by obtaining the "Destiny's Embrace" Keyblade.
  • Type: Controlled
  • Player gains 10 Defense and 10 Speed while on the summon.

Jousting Combo: Maximus deals your combo damage with a sword in his mouth.

Counter: After attacked, Maximus offers the player a counterattack when attacked. (200% STR/20 CG)

Pascal Alarm: Pascal awakens the player from any sleep, paralyzed, or knocked out status by flinging his tongue into their ears. Gross.

Baymax (Summoncard)


"Baymax cares. That's what he was designed to do. The adorable, plus-sized inflatable robot's job title is technically Healthcare Companion. But to the inventor's kid brother Hiro, he's a hero. His reprogramming includes a rocket fist, super strength and rocket thrusters that allow him to fly."

  • Cost: 5MP
  • Duration: 3 Cycles
  • Obtained in San Fransokyo or by obtaining the "Companion" Keyblade.
  • Type: Controlled
  • Player gains 50 HP while on the summon.

Baymax Combo: Baymax has been reprogrammed to knows all your sick combo moves!

Rocket Fist: Baymax fires a long range Fist canon at the opponent. (300% STR, 40 CG)

Scan: Baymax scans the opponent for any elemental weaknesses

Healthcare: Baymax heals 50 HP.

Fly: Ascend into the air or descend onto the ground.


Experiment 221

"An alien created by Dr. Jumba through genetic experimentation. His body stores an electric charge which he can use to shocking effect when threatened."

  • Cost: 3MP
  • Duration: 3 Cycles
  • Obtained in Ohana Island or by obtaining the "Hyperdrive" Keyblade.
  • Type: Auto

Conductor: Sparky absorbs all electrical attacks and fires them back at the enemy.

Resurrection: Sparky shocks the player into reviving back from being knocked out. This ability will only work once per player.

Electrical Surge: For every Cycle that 221 is present, it will increase Thunder commands by 50% and speed by 5. (Passive ability)



"An enchanted snow-monster created to serve as the Snow Queen's bodyguard, he now follows you."

  • Cost: 4MP
  • Duration: 3 Cycles
  • Obtained in Arendelle or by obtaining the "Diamond Dust" Keyblade.
  • Type: Controlled

Bodyguard: Marshmallow protects the player for 100 HP. (Defense scales on the player)

Blizzard Breath: Marshemellow casts a powerful blizzard spell from his mouth to hit enemies (Scales on player's stats)

Icicle Spikes: For every cycle that Marshmallow is present, it will increase Ice commands by 50%.